Shooter Game
A simple shooter game, my first real experience with game logic built on Scratch.
I'm 15 years old, and I create digital worlds with professional standards. A young student passionate about game development, systems engineering, and artificial intelligence.
Started my journey with programming out of simple curiosity, which over time evolved into a genuine passion for game development. For me, every game is more than just code—it's a small world with its own unique rules, and I'm the one who draws its boundaries.
Besides games, I love simple systems engineering — like my personal project Abdo-OS, a hands-on project to understand how systems are built from scratch. I am increasingly interested in artificial intelligence and how it can be integrated into games and the tools I create.
My ambition doesn't stop at making a successful game; it extends to founding my own programming and tech company in the future, transforming the passion I started at age fifteen into a full professional career.
A mysterious and dark atmospheric first-person horror game, where the plague is a complete gameplay system that controls every decision you make.
In this atmospheric horror game, you find yourself trapped in a dark maze alongside the terrifying Plague Doctor. Your goal is to collect all the fuses to power up the escape system and win before you get caught!




A simple shooter game, my first real experience with game logic built on Scratch.
A fast-paced action game where you dodge incoming pulses in a vibrant, dynamic environment.
Whether you're interested in The Plague Doctor, like the idea of collaborating, or just want to connect about the world of game development — I'm here.